Automotive Design

Automotive Design

Designing Future

Category:

Design & Engineering

7+

Completed

Projects

Status:

Accepting Projects

A photoshop 2D sketch of interior design project of a off-road buggy
Just a Gradient

Our Workflow

Concept & Proportion

We start with the WHY before the WHAT - sketching, blocking, and questioning until the proportions feel like they couldn't have been any other way.

Class-A Surfacing

Every curve developed in Autodesk Alias to production standard, precise enough for tooling, considered enough to photograph.

Exterior Design

Roofline, shoulder, sill, lighting architecture - the full exterior developed as one continuous design decision, not a collection of separate parts.

Interior & CMF

The inside of a vehicle is where the driver actually lives. We design cabins, select materials, and develop color and trim with that in mind.

Photorealistic Cinematics

Renders and motion sequences composed to communicate the soul of a vehicle - the character behind the surfaces, not just the surfaces themselves.

Physical Scale Models

Machined in our own facility - 1:6 to 1:12, in Aluminum, Brass, Wood, Marble, or Custom Material. Because some designs need to be held before they can be understood.

Real-Time Configurator (Coming Soon)

A desktop-first experience in Unreal Engine 5, letting anyone explore color, material, and trim with photorealistic clarity, in real time. Web-based deployment follows next.

Production Feasibility

A design that can't be built isn't a design - it's a sketch. We keep manufacturing reality in the room from the very first session.

Side view of a concept design project of Ferrari Sedan done at theCraftiqs
Side view of a concept design project of Ferrari Sedan done at theCraftiqs
Interior photoshop sketch of smart convertible concept car done at theCraftiqs
Interior photoshop sketch of smart convertible concept car done at theCraftiqs
Rear view of a Pagani concept car called Futura designed by theCraftiqs | A Design Studio
Rear view of a Pagani concept car called Futura designed by theCraftiqs | A Design Studio

Communication

How We Collaborate

We ask for two things when a project begins: a clear brief, and a little room to find something better than either of us expected.

The structure is real - regular check-ins, honest conversations, and you always knowing where things stand. We don't disappear for weeks and return with a final. That's not how trust gets built, and good design gets made.

What we've found is that the projects we're most proud of happened when the client gave us room to push past the first answer. Not because we ignored the direction - because we cared too much about it to stop at obvious. That's what we bring to every project. We'd love to bring it to yours.

Capabilities

Manufacturing

VMC 3 & 5-Axis CNC | Industrial 3D Printing

Synergy.

Sketch to Class-A to cinematic to physical model. Nobody passes your project to someone else.

Craft.

Most designs never leave the paper, pc or studio. But, our designs do from paper to your hands.

Diverse.

First EV or hundredth platform. The standard is the same. The approach adapts.

FAQ:

FAQ:

01

How long does an automotive design project typically take?

02

Do you work with startups that don't have an existing design team?

03

What's included in a Class-A surface delivery?

04

Can you manufacture a physical scale model of a design we developed elsewhere?

05

How do we get started?

01
How long does an automotive design project typically take?
02
Do you work with startups that don't have an existing design team?
03
What's included in a Class-A surface delivery?
04
Can you manufacture a physical scale model of a design we developed elsewhere?
05
How do we get started?

If you want to know anything else:

If you want to know anything else:

Where millimeters

make the difference

Proportions that

Proportions that

simply work.

simply work.

Just a Gradient
Rear view of a Mars water search rover concept design designed by theCraftiqs | A Design Studio